state = {
	id = 247
	name = "STATE_247"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = SKE
		add_core_of = SKE
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 0
			12051 = {
			bunker = 4
			}
		}
		victory_points = {12051 13}
	}

	provinces = {
		 12051
	}

	manpower = 1000
	state_category = pastoral
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
